//
//  HomeTableVC.swift
//  XHSwift_Test_Demo
//
//  Created by MrYeL on 2018/9/17.
//  Copyright © 2018年 MrYeL. All rights reserved.
//

import UIKit
import LLCycleScrollView


class HomeTableVC: UITableViewController {
    
    var bannerView : LLCycleScrollView!
    var headerView : UIView!
    var quickBuyView : UIView!
    var whiteTakeVie : UIView!
    
    let bannerH:CGFloat = scaleHeight_iPhone6(height: 200.0)
    let itemsViewH:CGFloat = scaleHeight_iPhone6(height: 105.0)
    let quickBuyH:CGFloat = scaleHeight_iPhone6(height: 14.0)
    let whiteTakeH:CGFloat = scaleHeight_iPhone6(height: 256.0)
    let space:CGFloat = 5

    override func viewDidLoad() {
        super.viewDidLoad()
        
        configSubViews()
        
    }
    
    // MARK: - Custom Method
    func configSubViews(){
        
        self.navigationItem.title = "首页"
        self.view.backgroundColor = kVCBgColor

        //banner
        bannerView = LLCycleScrollView.llCycleScrollViewWithFrame(CGRect.init(x: 0, y: 0, width: kDeviceWidth, height: bannerH), imageURLPaths:[""] , titles: [""], didSelectItemAtIndex: { (index) in
            
            
        })
        
    }
    
    // MARK: - Table view data source

    
    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    // MARK: - Table view data source

    override func numberOfSections(in tableView: UITableView) -> Int {
        // #warning Incomplete implementation, return the number of sections
        return 0
    }

    override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete implementation, return the number of rows
        return 0
    }

    /*
    override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCell(withIdentifier: "reuseIdentifier", for: indexPath)

        // Configure the cell...

        return cell
    }
    */

    /*
    // Override to support conditional editing of the table view.
    override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the specified item to be editable.
        return true
    }
    */

    /*
    // Override to support editing the table view.
    override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCellEditingStyle, forRowAt indexPath: IndexPath) {
        if editingStyle == .delete {
            // Delete the row from the data source
            tableView.deleteRows(at: [indexPath], with: .fade)
        } else if editingStyle == .insert {
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
        }    
    }
    */

    /*
    // Override to support rearranging the table view.
    override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the item to be re-orderable.
        return true
    }
    */

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
        // Get the new view controller using segue.destinationViewController.
        // Pass the selected object to the new view controller.
    }
    */

}
